Saturday, 20 August 2011

As promised

A quick piccy of the completed Orc horde, thats 2000pts worth.


Now thats got me thinking and lookin at the lists, well long story short, I find I have enough to expand that lot up to 3000pts (BIG battle size), works out to 28 units and 13 characters. For an Orc general keeping that lot under control is going to be a nightmare. I must have a chat with Mexican Dave and see just how big his High Elf force can get up to.



Thursday, 18 August 2011

So whats next?

After finishing a project (like the Turks) I always feel a little deflated, and start wondering what to do next. So after a quick rummage and a lot of "well I really dont wanna do those just now!" I've settled on giving my Warmaster Orcs and Goblins a little painting love. Not least because they are almost at the 2000pt Standard Game size. The list looks a little like this :

Troops

4 Units of Orcs           240
4 units of Goblins        120
1 unit of Black Orcs    110
1 unit of Trolls             110
1 unit of Ogres            105
4 units of Wolf Riders  240
3 units of Boar Riders  330
1 Giant                        150
1 Rock Lobber             75

Total                        1480

Characters

Orc General                95
Crown of command  100
2 Orc Heroes           160
Orc Shaman               45
2 Goblin Heroes         90
1 Goblin Shaman        30

                                520
                              1480
                              2000

Any comments on this list would be welcome.

And look forward to a piccy of the completed army in a few days (I only have 2 units to paint, which makes me put on my happy face)

Wednesday, 17 August 2011

Turkish Project Finished

Well last Saturday just after having my first game of Black Powder (highly enjoyable) I let my mouth run off a bit and volenteered to host a game of If the Lord spares us. Talk about giving yourself the proverbial kick up the ass, there were still a ton of stuff to paint, so I waved my magic paintbrush in their general direction and here's both the Turkish and Imperial brigades, finished at last.


Not too shabby really, two and a half weeks from start to finish.

Tuesday, 2 August 2011

Update on the Turkish project

Yeah I know I've been a bit quiet so here's what I've managed to get done lately.


So there's still a lot of bare metal glaring at me, but its looking like progress, not good progress I'll grant you, but definitly progress.

Tuesday, 26 July 2011

ACW mayhem

Well, Mexican Dave knew this post was coming, on Saturday the pair of us decided to revisit our ACW ruleset, Peter Pigs Civil War Battles. So I made up the army list, checked that the neccessary troops were packed up and trucked it all along to the Angus wargames club.

Dave's luck was on its usual form on Saturday, anyone whos played a Piggy ruleset before knows that there's always an attacker and a defender and while both armies will be equal at the start of the game, the rules can be very cruel to the defender. Dave's pre-battle dice rolls as the defender saw him trying to keep a few units on the table and losing stands from each one. Trying a different approach and trying not to lose any more stands saw most of what he had left being shunted of the table to his re-inforcement area.

Anything close to the edge of the table was what Dave tried turn after turn to get onto the table, we had roughly a foot of table either side that wasnt in play. At the end of each turn saw Dave desperatly trying to roll a 9 on 2d6 for each missing regiment or gun and failing. Even my friendly advice didnt help "try bringing them on via the road, it adds +2 to your roll" saw Dave fail roll after roll. He was even rolling miserably on the countdown rolls (In Piggy games, there's a countdown to the end of the battle) he kept rolling 1s, the defender is usually wanting to make the battle as short as possible as it gives the attacker fewer turns to take objectives. The countdown for this game started at 21, so had he rolled a few 6s, the game could have been over in 4 turns. What made matters worse was Dave had managed to roll 2 good division generals and a brilliant Corps general, while I had saddled myself with a right bunch of numptys, those units that you can see trailing quite far behind my front line, just kept trailing further and further behind for the whole game, due to my numpty generals not being able to communicate with them, so I was really fighting with about half my army.



Long story short this was the situation when Dave finally raised the white flag, all those rebs at the top of the piccy, just ignore them, theyre dead, and there were a couple of my units closing in from the bottom. Result was, well we didnt bother calculating it, all the objectives were claimed by the Yankee invader, with very few casualties. But the Gallant Gennelmun of the Sowth were indeed heard to declare that "The South WILL rise again!"

Thursday, 21 July 2011

Oh dear, another distraction.

Those wonderful guys at Pendraken finally sent this months order out, a brigade of British Imperialist troops and a brigade of Johnny Turks.


Following a discussion with Mexican Dave, who's going to be giving the Nik Harwood treatment to his Persian army, I decided to depart from my normal methods of painting before basing. But when I was doing it I did dig my heels in and just couldnt bring myself to do it with the Artillery chappies, those are the ones in the piccy stuck down onto card strips.

I think I'm gonna have fun with this period and ruleset, can anyone say "Lawrence" ????

Monday, 18 July 2011

The Germans are done

Well Dave, looks like we'll have to have that Force on Force game sometime soon, I got fed up with you faffing about with those Russian pygmies and painted up the German patrol.